About
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about me

Hello, I’m a 3D artist from Brazil and I have skills with 3d modeling, texturing, shading and look development. Since 2008 I have worked in post-productions, visual effects houses and game development studios working in advertising commercials, feature films, short films and game projects.

 

Currently I’m working as Character FX artist at Digic Pictures, in Budapest, where I mostly work doing cloth, hair and muscle simulations in nCloth, nHair, marvelous and Houdini, and also developing some in house tools for the CFX department.